Introducing My Daughter to Every* Video Game Console — In Order

Writing
A writing series where I document introducing my daughter to every video game console, from…

A.R.M.S. – Astronaut Resource Managing System

3D, Mobile Apps
Awards Won at NASA Kennedy Space Center Awards won for A.R.M.S. at the NASA Kennedy…

Oculus Rift Maintenance Simulator – US Navy

Training, XR
Oculus Rift Maintenance Simulator – LSI Inc, IITSEC 2013 Built on top of the Unity…

CH-47F Cockpit Overhead Panel Simulator – US Army

3D, Training
Boeing CH-47F Chinook – Cockpit Overhead Panel Fully functional Cockpit Overhead Panel for the Boeing…

SAP Fedem AR HoloLens

XR
SAP Fedem HoloLens – SAP SAPPHIRE 2017 Conference The SAP Fedem HoloLens app is an…

Stratus AR

Mobile Apps, XR
Stratus AR Asymmetric AR and mobile customization and sales app framework developed for SAP. Connected,…

CH-47F Training Simulator – US Army

Training
CH-47F Training Simulator – US Army Logistics Services International’s “VIE” US Army CH-47F electrical simulator,…

Amplified Current

Games, Mobile Apps
Amplified Current – Mobile Game Sole developer and programmer of the Android game “Amplified Current”.…

reAttach: 3D Spatial Puzzles

Games, XR
reAttach: 3D Spatial Puzzles Destroy and assemble 3D models, piece by piece, in augmented reality!…

Acob – Character Zbrush Sculpt

3D, Games
“Acob” 3D Zbrush Sculpt High poly Zbrush sculpt of the character “Acob” Low poly model…

AR Simulation Tank

3D, Games, XR
Augmented Reality Simulation Tank – Unity 3D and Webcam / IR camera support I was…

Acob – 2D Character Concepts

Games
“Acob” 2D Character Concepts Character concepts and model sheet for the character “Acob”.    

Cold Island Level

Games
Cold Island – Unity Level Game level made inside of the Unity engine. Island geometry…

ETHEREAL

Games, XR
ETHEREAL “ETHEREAL” is a beautiful XR journey through a psychedelic, otherworldly realm where players navigate…

F-35 Lightning II Hangar

3D
F-35 Lightning II Hangar Scene made in 3ds Max and rendered with Mental Ray renderer.…