The Lich (WIP) – Adventure Time Character

3D
The Lich (WIP) – Adventure Time Character Work in progress of my rendition of a…

CH-47F Training Simulator – US Army

Training
CH-47F Training Simulator – US Army Logistics Services International’s “VIE” US Army CH-47F electrical simulator,…

Acob – Character Zbrush Sculpt

3D, Games
“Acob” 3D Zbrush Sculpt High poly Zbrush sculpt of the character “Acob” Low poly model…

VECTR – NASA VR Training System

Training, XR
NASA VR training platform developed for Kennedy Space Center training and design reviews.

Cityscape Level

3D, Games
Cityscape Level Concepts Scene made in 3ds Max and rendered with Mental Ray renderer.  …

Introducing My Daughter to Every* Video Game Console — In Order

Writing
A writing series where I document introducing my daughter to every video game console, from…

Cold Island Level

Games
Cold Island – Unity Level Game level made inside of the Unity engine. Island geometry…

CH-47F Cockpit Overhead Panel Simulator – US Army

3D, Training
Boeing CH-47F Chinook – Cockpit Overhead Panel Fully functional Cockpit Overhead Panel for the Boeing…

A.R.M.S. – Astronaut Resource Managing System

3D, Mobile Apps
Awards Won at NASA Kennedy Space Center Awards won for A.R.M.S. at the NASA Kennedy…

Amplified Current

Games, Mobile Apps
Amplified Current – Mobile Game Sole developer and programmer of the Android game “Amplified Current”.…

Vietnam Punji Trap

3D
Vietnam Punji Trap Scene made in 3ds Max and rendered with the Nvidia Iray renderer.…

Stratus AR

Mobile Apps, XR
Stratus AR Asymmetric AR and mobile customization and sales app framework developed for SAP. Connected,…

Desolate Bunker

3D, Games
Desolate Bunker Scene made in 3ds Max and rendered with the Nvidia Iray renderer.  …

Ring of Fire Touch

Games, Mobile Apps
Ring of Fire Touch Lead Android platform programmer of the Android game “Ring of Fire…

Fault Site – Multiplayer Level

Games
Fault Site – UDK Multiplayer Level Unreal Engine 3 multiplayer level made with the Unreal…