F-35 Lightning II Hangar

3D
F-35 Lightning II Hangar Scene made in 3ds Max and rendered with Mental Ray renderer.…

Stratus VR

Mobile Apps, XR
Stratus VR Asymmetric VR and mobile customization and sales app framework developed for SAP. Connected,…

Amplified Current

Games, Mobile Apps
Amplified Current – Mobile Game Sole developer and programmer of the Android game “Amplified Current”.…

AR Simulation Tank

3D, Games, XR
Augmented Reality Simulation Tank – Unity 3D and Webcam / IR camera support I was…

SAP Fedem AR HoloLens

XR
SAP Fedem HoloLens – SAP SAPPHIRE 2017 Conference The SAP Fedem HoloLens app is an…

Introducing My Daughter to Every* Video Game Console — In Order

Writing
A writing series where I document introducing my daughter to every video game console, from…

Desolate Bunker

3D, Games
Desolate Bunker Scene made in 3ds Max and rendered with the Nvidia Iray renderer.  …

VECTR – NASA VR Training System

Training, XR
NASA VR training platform developed for Kennedy Space Center training and design reviews.

Stratus AR

Mobile Apps, XR
Stratus AR Asymmetric AR and mobile customization and sales app framework developed for SAP. Connected,…

Cityscape Level

3D, Games
Cityscape Level Concepts Scene made in 3ds Max and rendered with Mental Ray renderer.  …

Cold Island Level

Games
Cold Island – Unity Level Game level made inside of the Unity engine. Island geometry…

3D Spirit Board

Mobile Apps
3D Spirit Board 3D Spirit Board (Ouija Board-like experience) on mobile devices. Utilizes subtle movements…

Ring of Fire Touch

Games, Mobile Apps
Ring of Fire Touch Lead Android platform programmer of the Android game “Ring of Fire…

The Lich (WIP) – Adventure Time Character

3D
The Lich (WIP) – Adventure Time Character Work in progress of my rendition of a…

Vietnam Punji Trap

3D
Vietnam Punji Trap Scene made in 3ds Max and rendered with the Nvidia Iray renderer.…