Introducing My Daughter to Every* Video Game Console — In OrderWritingA writing series where I document introducing my daughter to every video game console, from…
The Lich (WIP) – Adventure Time Character3DThe Lich (WIP) – Adventure Time Character Work in progress of my rendition of a…
Ring of Fire TouchGames, Mobile AppsRing of Fire Touch Lead Android platform programmer of the Android game “Ring of Fire…
Desolate Bunker3D, GamesDesolate Bunker Scene made in 3ds Max and rendered with the Nvidia Iray renderer. …
Oculus Rift Maintenance Simulator – US NavyTraining, XROculus Rift Maintenance Simulator – LSI Inc, IITSEC 2013 Built on top of the Unity…
F-35 Lightning II Hangar3DF-35 Lightning II Hangar Scene made in 3ds Max and rendered with Mental Ray renderer.…
Amplified CurrentGames, Mobile AppsAmplified Current – Mobile Game Sole developer and programmer of the Android game “Amplified Current”.…
AR Simulation Tank3D, Games, XRAugmented Reality Simulation Tank – Unity 3D and Webcam / IR camera support I was…
SAP Academy VR TourTraining, XRSAP Academy for Sales and Presales – VR Tour VR tour experience of the SAP…
Cold Island LevelGamesCold Island – Unity Level Game level made inside of the Unity engine. Island geometry…
VECTR – NASA VR Training SystemTraining, XRNASA VR training platform developed for Kennedy Space Center training and design reviews.
Stratus VRMobile Apps, XRStratus VR Asymmetric VR and mobile customization and sales app framework developed for SAP. Connected,…
A.R.M.S. – Astronaut Resource Managing System3D, Mobile AppsAwards Won at NASA Kennedy Space Center Awards won for A.R.M.S. at the NASA Kennedy…
Vietnam Punji Trap3DVietnam Punji Trap Scene made in 3ds Max and rendered with the Nvidia Iray renderer.…
ETHEREALGames, XRETHEREAL “ETHEREAL” is a beautiful XR journey through a psychedelic, otherworldly realm where players navigate…