High poly Zbrush sculpt of the character “Acab”
Low poly model made in 3ds Max and brought into Zbrush for sculpting and Mudbox for texture painting.
Video featured is of the low poly model with projected normal maps generated from high-to-low poly baking.
Subsurface Scattering Material with diffuse map, normal map, specular map, and subdermal map.
Poly count for low poly model in video: